Archive for December 22nd, 2006
VIKTORY II Expansion Rule - Road Network
All towns/cities have notional roads in every adjacent land hex and their own hex.
Units may move up to three hexes at a cost of only 1 movement point (MP) if their entire movement is on a road.
If a unit is not making a full 3 hex for 1 MP movement along roads, then it still […]
Posted: December 22nd, 2006 under Expansion Rules.
Comments: 8
VIKTORY II Expansion Rule - Battle Cards Variant:
VIKTORY II Expansion Poll - Plains Cities = 3 inf?:
Rules Suggestions?:
VIKTORY II Expansion Rule - Determining Hits with Dice: